Dino Crisis features survival horror gameplay that is very similar to Capcom’s early Resident Evil titles. Regina can walk, run, turn, backpedal, push and climb objects, and perform a 180-degree turn. A map is available which will show Regina’s location, destination, save points, and locked doors. Save points are rooms which will prompt the player to save upon exiting them. Some doors are locked by a D.D.K. (digital disk key) device. To open these doors, the player will need both a code disc and input disc which can then be used to decipher a code and unlock the door. There are also force fields of red beams throughout the complex which can be activated to block access to intruders.
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